Hi there! I'm Minh Duong, a game designer, artist, and rigger from Texas.

I've been passionate about games for the majority of my life and have been making games ever since I was in middle school. I graduated cum laude from the University of Texas at Dallas studying Arts, Technology, and Emerging Communications with a focus in Games and Animations.

This is where I've put some of the projects I've worked on in the past or am currently working on. I'm always willing to learn anything that helps me create the projects that I'm passionate about. In personal projects, I try to take some time to make sure to polish them up so that not only do the mechanics are achieved, but that it looks aesthetically pleasing.

As a game developer, I focus on programming the different mechanics in the various games that I've worked on. I also do some level design as well as playtest rules for games that I create.

As an artist, I work on creating illustrations and sprites for some of the games that I create as well as artwork for the Dungeons and Dragons games that I participate in.

Github: github.com/leviathanslope
Twitter: leviathanslope
Instagram: leviartslope